How can I make a bool happen only once?
I’m trying to set up a dialogue system and I can’t figure out how to make it stop repeating every frame.
Bool not becoming false in Unity
I am trying to create a working attack animation for a 2D game that’s for a school project. I noticed that the attack animation continuosly loops with the idle animation. The attack animation stops running if I do the Jump animation for some reason. I noticed wthat my “isAttacking” bool does not become false automatically even when I followed a YouTube tutorial fully. Could someone tell me what I am doing wrong?