Run expensive operation in the background without awaiting a result
I have done my research on the topic, but I still do not fully understand the async
and await
blocks in C# as a lot of people suggest different functions and approaches. Still, I can’t find anything close to what my goal is.
C# – run expensive operation in the background without awaiting a result
I have done my research on the topic, but I still do not fully understand the async
and await
blocks in C# as a lot of people suggest different functions and approaches. Still, I can’t find anything close to what my goal is.
Async method vs UniTask return
I’m trying to learn how async programming works in Unity, using the UniTask library.