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Tag Archive for c#unity-game-engine

How to fix weird flickering in Line Renderer Unity

I am making a game similar to flappy bird, where the player stays in place (only moves up and down), but the obstacles scroll(to the left). I wanted to make a trail for my player, but since the player isn’t actually moving this proved rather difficult. Currently, I am using a Line Renderer that makes the trail, my code:

How to fix weird flickering in Line Renderer Unity

I am making a game similar to flappy bird, where the player stays in place (only moves up and down), but the obstacles scroll(to the left). I wanted to make a trail for my player, but since the player isn’t actually moving this proved rather difficult. Currently, I am using a Line Renderer that makes the trail, my code:

How to fix weird flickering in Line Renderer Unity

I am making a game similar to flappy bird, where the player stays in place (only moves up and down), but the obstacles scroll(to the left). I wanted to make a trail for my player, but since the player isn’t actually moving this proved rather difficult. Currently, I am using a Line Renderer that makes the trail, my code: