bgfx init hangs without errors (MacOS)
I am trying to make a “Hello Quad” with bgfx and sdl2. I was able to open a window with sdl no problem, but when I tried adding simple bgfx starter my program hangs with no errors. Here is the full code:
I am trying to make a “Hello Quad” with bgfx and sdl2. I was able to open a window with sdl no problem, but when I tried adding simple bgfx starter my program hangs with no errors. Here is the full code: