C# += operator overloading issues
I’m trying to overload operator +=
.. of course this’s not possible by code but If I have not been fooled by docs once overloaded the +
operator the +=
operator will be implicity overloaded.
Why can’t I pass std::isfinite as a predicate function?
I’m trying to pass a specific overload of std::isfinite()
to a function, but GCC refuses:
Why can’t I use `std::isfinite` as a predicate function?
I’m trying to pass a specific overload of std::isfinite()
to a function, but GCC refuses:
Operator overloading inside or outside class in c++
I have an exam on programming techniques in c++ and and one common question is wether a certain operator should be overloaded inside the class as a member function , outside a class as a friend or we can do both. I know that + , – , * / can be either. I know that >> << can only be outside of the class and i know that [] and -> have to be inside the class . The ones i dont know and i cant seem to find somewhere are = , != and =. Where should we overload these operators and why .
Ambiguous function overload when candidates have a different number of arguments in C++
I have these overloads:
How can I make a const char array function be preferred before a const char* function when resolving function names?
A string literal when passed to a function will be deduced to be first a const char (&)[] array first, and then if not function is suitable it will decay to a const char*. So I thought that the following would work, however the const char* function is still being called: