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Tag Archive for c#oopinheritancepolymorphism

Define a common interface without dynamic polymorphism

In applications such as ray tracing, an entity can be one of several types, which all share a common interface. For example, a Material can either be a DiffuseMaterial or a ReflectiveMaterial, etc and they all support a method Color getColor(args); In most applications, this issue is typically resolved using dynamic polymorphism: