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Tag Archive for cmemorygame-development

Better method of using malloc and realloc?

I am making a simple physics playthingy where whenever I press ‘A’, a new circle is spawned. the only way I found that I could achieve this using arrays was to do this.

Better method of using malloc and realloc?

I am making a simple physics playthingy where whenever I press ‘A’, a new circle is spawned. the only way I found that I could achieve this using arrays was to do this.