Relative Content

Tag Archive for client-side

Ensuring submitted hiscores are not fake

I have a small game that I would like to keep track og global hiscores for.
The basic is simple: username and score is submitted to a server for storage and later polling. However how do I ensure that these scores aren’t faked?

Ensuring submitted hiscores are not fake

I have a small game that I would like to keep track og global hiscores for.
The basic is simple: username and score is submitted to a server for storage and later polling. However how do I ensure that these scores aren’t faked?

Ensuring submitted hiscores are not fake

I have a small game that I would like to keep track og global hiscores for.
The basic is simple: username and score is submitted to a server for storage and later polling. However how do I ensure that these scores aren’t faked?

Pattern that prevents events to trigger themselves

I am working at the client-side part of a web application, that is responsible for getting answers from users for specific questions and storing and restoring them from the database (or cookies) and I am running into the issue that updating the answers from the db will also trigger saving them again (because the same method answerQuestion is called).