A simple definition of client-server [duplicate]
… That “thing/information” that you need to remember is called “state”.
Best Practices for calculating data in GIS-like web application
Let’s assume that we have a simple GIS-like application, which presents (using Google Maps or anything similar) recorded tracks. Each track consists of points (data portions) with geo-data and additional information, like speed, altitude and similar attributes.
Client side authentication through signatures instead of passwords
I want to save some user-generated data with some signature of the user that generated it (let’s say that the user has to fill some forms with some data and I want him to sign the written data).
Better server to client communication mechanism over HTTP
I have a single server with several clients. I want to push messages to a particular client at a given time. Clients should not polling to the server. what are good patterns and practices to solve this problem?
Better server to client communication mechanism over HTTP
I have a single server with several clients. I want to push messages to a particular client at a given time. Clients should not polling to the server. what are good patterns and practices to solve this problem?
Better server to client communication mechanism over HTTP
I have a single server with several clients. I want to push messages to a particular client at a given time. Clients should not polling to the server. what are good patterns and practices to solve this problem?
Client-server application design issue
I have a collection of clients on server’s side. And there are some objects that need to work with that collection – adding and removing clients, sending message to them, updating connection settings and so on. They should perform these actions simultaneously, so mutex or another synchronization primitive is required. I want to share one instance of collection between these objects, but all of them require access to private fields of collection. I hope that code sample makes it more clear[C++]:
Handling Server Response Timeouts [duplicate]
This question already has answers here: What to do when request is sent to server and while waiting for response internet connectivity lost? (2 answers) Closed 10 years ago. Consider the following scenario : User sends a request to transfer money. Server receives the request and transfers the money but the reply times out. The […]
Handling Server Response Timeouts [duplicate]
This question already has answers here: What to do when request is sent to server and while waiting for response internet connectivity lost? (2 answers) Closed 10 years ago. Consider the following scenario : User sends a request to transfer money. Server receives the request and transfers the money but the reply times out. The […]
The balance between client and server functionality
I want to bring the discussion that started in our teams and get your opinion about it.