Relative Content

Tag Archive for c++directx-11

One of my indices does not have the right coordinates in DirectX11

I’m trying to create a triangle using directX 11. The triangle is being loaded fine as well with the vertices, however only 2 of the 3 vertices are working. What I mean by this is that the third vertice for some reason is not moving according the coordinates I am inputing and instead it just stays at the origin.