Unity Netcode How to reparent an object
I am making a multiplayer game using Unity Netcode. When my player object approaches a planet object, I want to parent the player object to the planet so it moves with it. How should I do this please?
I am making a multiplayer game using Unity Netcode. When my player object approaches a planet object, I want to parent the player object to the planet so it moves with it. How should I do this please?