DirectDraw leak in the DirectX SDK samples?
In the DirectDraw example program 1 that comes with the DirectX 6.1 SDK (file ddex1.cpp), the following C++ code is used in the InitApp
function to initialize DirectDraw:
In the DirectDraw example program 1 that comes with the DirectX 6.1 SDK (file ddex1.cpp), the following C++ code is used in the InitApp
function to initialize DirectDraw: