How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
Proper way to include source files in CMake library with multiple dirs
I’m new to CMake and I have a c++ project that I’m trying to put together using cmake, much of the code exists already with classes in nested dirs. I am able to get it all to compile with something like this
cmake failing without error messages when importing libraries after moving from single CMakeFile to a subdirectory structure
I have the following CMakeLists.txt file which configures and builds just fine.
How to Ensure install(RUNTIME_DEPENDENCIES) Finds Shared Libraries Without Specifying DIRECTORIES?
I’m working on a CMake project with the following structure:
How to Ensure install(RUNTIME_DEPENDENCIES) Finds Shared Libraries Without Specifying DIRECTORIES?
I’m working on a CMake project with the following structure:
g++.exe: error: /utf-8: linker input file not found: No such file or directory
First:
the development environment:Windows
IDE:vscode
when I use cmake build