CMake include_directories to sibling directory
I am trying to include LibEigen to my Project. In my main Project I do have a lib Folder with another library of mine.
CMake include_directories to sibling directory
I am trying to include LibEigen to my Project. In my main Project I do have a lib Folder with another library of mine.
CMake include_directories to sibling directory
I am trying to include LibEigen to my Project. In my main Project I do have a lib Folder with another library of mine.
cmake add_library with set_property can not found fmt dll on windows
My enviorment: Windows 10 + MinGW
Is there a way to find why CMake is regenerating unity build files?
I have the following problem:
We use cmake unity build in our project in batch mode.
CMake ExternalProject cache
I’m including SQLite3 with ExternalProject. I’m using Ninja back-end. My problem is that every time I do a clean, SQLite3 has to be rebuilt and it unnecessarily slows down builds. The library has only to be built once for all build types, unless it’s updated to a new version.
CMakeList.txt,,,,target “cpr::cpr” not found
I finished installing influxdb on my Raspberry Pi and now I want to communicate with influxdb via C++, so I did git clone https://github.com/offa/influxdb-cxx
but I keep getting an error that it can’t find the cpr::cpr target.
Can I create a cmake “pseudo target” that will do compile/link options for me?
In my project, I have a mix of dependencies, some with cmake files that I can nicely use target_link_libraries()
(e.g. boost_program_options
) with, but some don’t (e.g. openssl
; I have to compile a custom version for compatibility reasons) and I have to use ExternalProject_Add
and for them, and then I need to use a mixture of target_link_libraries()
, target_compile_options()
and target_link_options()
, e.g.:
How can I compile my program to a windows executable
I have a C++ program that uses protobuf and asio, which compiles fine under Linux using g++. I am wondering how I could go about making a new preset which allows me to compile this program into a windows executable.
How can I compile my program to a windows executable
I have a C++ program that uses protobuf and asio, which compiles fine under Linux using g++. I am wondering how I could go about making a new preset which allows me to compile this program into a windows executable.