Where is the 128-bit result stored from a multiplication of two 64-bit Integers on a 64-bit computer? [closed]
Closed 12 mins ago.
Is AVX-512 capable of perfect precision when multiplying two 64-bit Integers producing a 128-bit result on a 64-bit computer?
Is AVX-512 capable of perfect precision when multiplying two 64-bit Integers producing a 128-bit result on a 64-bit computer?
Where is the 128-bit result stored from a multiplication of two 64-bit Integers on a 64-bit computer?
Would it be correct to assume that two parallel 64-bit Integer multiplications producing a 128-bit result could be performed by AVX-512? Two 64-bit multiplications plus four Registers for the two 128-bit results?
How is the result stored in a C++ program? Is it two 64-bit Integers for the 128-bit result?
Are these two 64-bit Integers as the 128-bit result known as Limbs?
Can AVX-512 be used to calculate the multiplication of two 256-bit Integers on a 64 bit computer in C++? Whether using Assembly Language or not
Regarding arbitrary precision arithmetic: Can AVX-512 be used to calculate the multiplication of two 256-bit Integers on a 64-bit computer in C++?
Is there an intrinsic Integer data type of 512 bits for the result, in a C++ compiler, that makes it possible?