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Tag Archive for c#androidiosunity-game-engineurl

Unity Application.OpenUrl() stops working after the first call on IOS

I’m working on a Unity project using UAAL-library to integrate game into ios and android native apps. I have a simple code that opens url leading to game’s website. On android, this works perfectly, but on ios the url opens correctly only the first time, the next time click on the button does nothing. What could be the problem here?
The url looks like: “https://apps.apple.com/us/app//id1111111111”