How to use a modified version of what’s passed into a primary constructor in C#12?
Using primary constructors removes a lot of busy work. However, when using them it seems you need to use the value passed in by the dependency injector as-is. Is it possible to modify this slightly as would be possible when using a traditional constructor method?
What are the possible solution(s) for requiring access to Scoped service inside a Singleton one?
I’ve got a scenario where I need to access a service that is scoped inside a singleton one. The concrete example is as follows:
Decide program running as Windows service / console cmd C# .NET [duplicate]
This question already has answers here: Determine if .Net core console application is running in user interactive mode (5 answers) Closed 12 hours ago. Basically I already try deciding using if else like this: static async Task Main(string[] args) { string licenseKey = Environment.GetEnvironmentVariable(“LICENSE_KEY”); if (string.IsNullOrEmpty(licenseKey)) { Console.WriteLine(“LICENSE_KEY not found.”); return; } if (args.Contains(“–console”) || […]
Decide program running as Windows service / console cmd C# .NET [duplicate]
This question already has answers here: Determine if .Net core console application is running in user interactive mode (5 answers) Closed 12 hours ago. Basically I already try deciding using if else like this: static async Task Main(string[] args) { string licenseKey = Environment.GetEnvironmentVariable(“LICENSE_KEY”); if (string.IsNullOrEmpty(licenseKey)) { Console.WriteLine(“LICENSE_KEY not found.”); return; } if (args.Contains(“–console”) || […]
Decide program running as Windows service / console cmd C# .NET [duplicate]
This question already has answers here: Determine if .Net core console application is running in user interactive mode (5 answers) Closed 12 hours ago. Basically I already try deciding using if else like this: static async Task Main(string[] args) { string licenseKey = Environment.GetEnvironmentVariable(“LICENSE_KEY”); if (string.IsNullOrEmpty(licenseKey)) { Console.WriteLine(“LICENSE_KEY not found.”); return; } if (args.Contains(“–console”) || […]
Decide program running as Windows service / console cmd C# .NET [duplicate]
This question already has answers here: Determine if .Net core console application is running in user interactive mode (5 answers) Closed 12 hours ago. Basically I already try deciding using if else like this: static async Task Main(string[] args) { string licenseKey = Environment.GetEnvironmentVariable(“LICENSE_KEY”); if (string.IsNullOrEmpty(licenseKey)) { Console.WriteLine(“LICENSE_KEY not found.”); return; } if (args.Contains(“–console”) || […]
Decide program running as Windows service / console cmd C# .NET [duplicate]
This question already has answers here: Determine if .Net core console application is running in user interactive mode (5 answers) Closed 12 hours ago. Basically I already try deciding using if else like this: static async Task Main(string[] args) { string licenseKey = Environment.GetEnvironmentVariable(“LICENSE_KEY”); if (string.IsNullOrEmpty(licenseKey)) { Console.WriteLine(“LICENSE_KEY not found.”); return; } if (args.Contains(“–console”) || […]
Decide program running as Windows service / console cmd C# .NET [duplicate]
This question already has answers here: Determine if .Net core console application is running in user interactive mode (5 answers) Closed 12 hours ago. Basically I already try deciding using if else like this: static async Task Main(string[] args) { string licenseKey = Environment.GetEnvironmentVariable(“LICENSE_KEY”); if (string.IsNullOrEmpty(licenseKey)) { Console.WriteLine(“LICENSE_KEY not found.”); return; } if (args.Contains(“–console”) || […]
Decide program running as Windows service / console cmd C# .NET [duplicate]
This question already has answers here: Determine if .Net core console application is running in user interactive mode (5 answers) Closed 12 hours ago. Basically I already try deciding using if else like this: static async Task Main(string[] args) { string licenseKey = Environment.GetEnvironmentVariable(“LICENSE_KEY”); if (string.IsNullOrEmpty(licenseKey)) { Console.WriteLine(“LICENSE_KEY not found.”); return; } if (args.Contains(“–console”) || […]
How to add a .ico resource, C# .NET 8.0, VS2022
I have a project, that I previously developed with .NET Framework 4.8.1. And I had no issues adding .ico resources and accessing them via Properties.Resources whatsoever.
Recently I tried to migrate my project to .NET 8.0. And here comes the issue:
Whenever I try to add a resource of type System.Drawing.Icon, I get an error “Type System.Drawing.Icon cannot be located.”. But the .ico file is getting added to Resources/ folder.