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Tag Archive for builds

Distributing a data access solution across multiple solutions

I have 3 solutions, one of them is a dataccess solution with all the repositories etc. At the moment when a change is made to it, the others have to go get the latest nuget version locally, we have a nuget server on the LAN. Its a pain to debug though.

How to avoid binary dependency on size change

class A { public: int i; }; // A.h and defined in project libA.vcxproj (libA.dll) I’m using class A in multiple places at various projects as below. Apporoximately 100 projects. include “A.h” class UseA { public: A *a; UseA(){ a = new A(); } ~UseA() {delete a;} } My problem is whenever I add a […]

How to avoid binary dependency on size change

class A { public: int i; }; // A.h and defined in project libA.vcxproj (libA.dll) I’m using class A in multiple places at various projects as below. Apporoximately 100 projects. include “A.h” class UseA { public: A *a; UseA(){ a = new A(); } ~UseA() {delete a;} } My problem is whenever I add a […]

How to avoid binary dependency on size change

class A { public: int i; }; // A.h and defined in project libA.vcxproj (libA.dll) I’m using class A in multiple places at various projects as below. Apporoximately 100 projects. include “A.h” class UseA { public: A *a; UseA(){ a = new A(); } ~UseA() {delete a;} } My problem is whenever I add a […]