Is a “build” assembly? [closed]
Closed 8 years ago.
How to deal with undesired commits that break long-running release builds?
We ran into an unfortunate situation at work recently and I’ve been wondering what we can do to avoid similar problems in the future.
Strategies for using a code metric evaluation tool
Should code quality metric evaluation tools like Sonar be integrated with IDE for running local analysis or should they be a part of the build process (like integrated with maven) for continuous inspection or should it be a combination of both? How can we leverage the power of such tools to the maximum extent possible?
To integrate git versions as build numbers or not?
A colleague and I have been taking turns debating/discussing the issues/merits of integrating a version derived from the current git repository into our code whenever it builds.
Responsibilities of Build Script and Build Server
I need some clarifications on the responsibilities of the Build Script and the Build Server.
how to stay efficient when a build is almost always broken
I work in a middle sized team which shares the same source code and while have a continues integration in place, but as all of us has to work in the same branch, the build is almost always broken.
how to stay efficient when a build is almost always broken
I work in a middle sized team which shares the same source code and while have a continues integration in place, but as all of us has to work in the same branch, the build is almost always broken.
Understanding Package Management Systems
I am attempting to understand what a Package Management System. I grasp the main concept of it but I have some queries.
Organizing related projects and dependencies for nuget publishing
I’ve been working on writing .NET bindings for Rollbar, an error and message reporting service, like Airbrake. My library is working nicely and is published in the NuGet gallery.
Automated builds, build tools and Embedded systems
I come from an embedded world where we use C/C++ for programming, and use an IDE to generate a binary file, which is then programmed into a Hardware Board, which can then be tested.