Trailer of car is too slow to catch up (Hinge Joint)

  Kiến thức lập trình

I am trying to add a trailer in my game and I want it to look as realistic as possible meaning that I want to use a Hinge Joint and not a Fixed Joint since a bit of movement is cool to see.

The issue is that the trailer takes a lot of time to catch up with the ConnectedBody as you can see from the video below:

Video on YouTube about the Trailer not correctly following the car

Is there a way to increase the Force of the Hinge Joint or it doesn’t work for this kind of purpose? I can’t find anything about this online.

I have tried:

  • Setting the trailerAttachPoint.solverIterations to 15 (seems to help)
  • Setting a low Brake Force and Brake Torque (helps a bit with the realism)
  • Setting the Hinge Joint Limits but the problem still occurs

It does still do some weird spins though, just like in the video above.

Theme wordpress giá rẻ Theme wordpress giá rẻ Thiết kế website

LEAVE A COMMENT